Boulder Dash
Boulder Dash
Java
GitLab
Illustrator
1.7.2017
University project focusing on interface, animation, visual identity and game systems.
Written by: Tobias
Boulder Dash SEP Software Development Internship, Winter Semester 2017, LMU Munich Boulder Dash Implementation by the Anykey Group
UI/UX Design + Animation, CI, Java, Scoring System, Level Design
UI Examples + Screenshots
Splashscreen showing name of the group: ANYKEY
Main Menu, navigated by controlling the player potato. Tooltips on top.
Level selection
Gameplay | With randomized texure patern.
Pause Screen
End Screen with Score and Stats.
End Screen with Score and Stats after loss.
Scaling and Texturing
Exmaple of gameplay with scaled/zoomed viewbox and minimap for naivation on bigger levels.
Minimap example
Example of vectorized textures used in the game to achive linear zoom levels.